problem is theres a a version of my character that is wearing shorts… chest ,arms, legs and head are all on teh same material… If the characters chest is exposed… it has to be connected to the neck line or else you get a seem. Some outfits have different levels of skin showing… not all end at the neckline. So im curious how i can share blend shapes between a version that ends at the neckline… and a version that ends at the waste line.