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Quest System.

I need to make a quest system for what i’m working on. I think i know enough about blueprint to do this but i have some questions.

1: What would be the best way to spawn items in certain areas.

2: I’m not sure how i could “Chain Quests” take a quest from Npc A and Turn it into Npc B and get a new one from him.

any help would be appreciated thanks.

did you ever get this figured out? I am also looking for a quest system, or at least how to build one…

There are many ways to make this happen, the easiest would probably be using the GameState to keep track of everything, and spawn where necessary. Honestly, these questions are so open and vague with so many solutions it’s evident you have a lot of work to do before you need to be asking these questions, because once you are at that point, you won’t have trouble working out how to make these things happen.

If you have a more specific question that’s a different matter