Quest Extension Plugin

Thank you for your fast answers! I’m looking forward to the new quest list feature.

In the current version I also have a hard time to get the name/title of a finished quest … the quest object is pending kill and the name can’t be read from it.
Version 1.2 had the quest asset in the RuntimeQuest struct … it’s gone in 1.3 …

I saw in the roadmap that a QuestDistributor is (or will be) in the works and think that it would also be useful to have a QuestListener component that can be added to
an Actor (e.g. Quest Target) in order to check relevant Quests or Memories if something has changed.

What do you think about the QuestListener?