Quest 2 Package - fatal error: 'sphinxbase/err.h' file not found

I’m working with the pocketsphinx plugin and ue5.1 trying to get this to work on a quest 2. I’m pretty experienced with making stuff for VR, and this packages properly without the plugin that I’m trying to get to work, but every time I do a launch or package, it gives me the error message:

LogPlayLevel: Error: UAT: D:/Unreal Engine Stuff/WhisperPunk/Plugins/SpeechRecognition/Source/SpeechRecognition/Public/SpeechRecognition.h(81,16): error: assigning field to itself [-Werror,-Wself-assign-field]

LogPlayLevel: Error: UAT: D:/Unreal Engine Stuff/WhisperPunk/Plugins/SpeechRecognition/Source/SpeechRecognition/Public/SpeechRecognitionWorker.h(3,10): fatal error: ‘sphinxbase/err.h’ file not found
PackagingResults: Error: Launch failed! Unknown Error

This launches fine to windows and only has problems when I launch it to my quest 2 with this plugin enabled.

I think the problem might have something to do with my SDK/NDK/JDKs that I have setup.

Any help would be super appreciated! I’ve been beating my head against the wall with this for a week straight now, and there isn’t really anyone with the same problem, so thanks in advance! :slight_smile:

Hi SicoSiber:

I am also trying to resolve this issue, may I kindly ask if you found a solution to this that you can share with me?