I’m working with the pocketsphinx plugin and ue5.1 trying to get this to work on a quest 2. I’m pretty experienced with making stuff for VR, and this packages properly without the plugin that I’m trying to get to work, but every time I do a launch or package, it gives me the error message:
LogPlayLevel: Error: UAT: D:/Unreal Engine Stuff/WhisperPunk/Plugins/SpeechRecognition/Source/SpeechRecognition/Public/SpeechRecognition.h(81,16): error: assigning field to itself [-Werror,-Wself-assign-field]
LogPlayLevel: Error: UAT: D:/Unreal Engine Stuff/WhisperPunk/Plugins/SpeechRecognition/Source/SpeechRecognition/Public/SpeechRecognitionWorker.h(3,10): fatal error: ‘sphinxbase/err.h’ file not found
PackagingResults: Error: Launch failed! Unknown Error
This launches fine to windows and only has problems when I launch it to my quest 2 with this plugin enabled.
I think the problem might have something to do with my SDK/NDK/JDKs that I have setup.
Any help would be super appreciated! I’ve been beating my head against the wall with this for a week straight now, and there isn’t really anyone with the same problem, so thanks in advance!