Quest 2 - Embed an Android App in an Unreal Engine Full Screen and show raw gyro data

Hi,

Is it possible to have an Android App embedded in an Unreal Engine Full Screen Canvas to run as an app in Quest 2?

I want to be able to run an Android App full screen in an Unreal Engine app on the Quest 2 whilst showing the Quest 2 raw gyro data ontop of the Android App running full screen and suggestions?