Hi Stefander!
I tried to use this plugin using the UE4.6.1. If it is a C++ project, will work without problems. But the blueprint only project is required to rebuild.
This plugin can not be used without rebuilding?
Hi Stefander!
I tried to use this plugin using the UE4.6.1. If it is a C++ project, will work without problems. But the blueprint only project is required to rebuild.
This plugin can not be used without rebuilding?