Quarantine gift: allow usage of Epic Assets in Godot Engine?

During this quarantine, a lot of students, professionals and other game development enthusiasts have plenty of time to express themselves with awesome games. Epic has already showed it’s generosity and will to contribute to the community by releasing all Epic Assets for free. Unfortunately, they do have an EULA that prevents them from being used in other engines.

This year, Epic has granted an award to Godot Engine, which clearly shows the support to the open-source community. How about extending that support by allowing game devs using Godot to use assets from Epic? That would be amazing and require no efforts from Epic.