This short sequence produced in roughly 2 days using raytraced reflections and shadows with a mixture of custom assets and Quixel Megascans.
I also used these cars from the market place which turned out great https://www.unrealengine.com/marketp…ars-basic-pack.
For the lighting setup I tried out the new Hemisphere plugin which was great https://www.unrealengine.com/marketp…isphere-plugin.
I also checked out the new render manager when exporting and was really happy with the aliasing and motion blur features.
I used reference from parts of Brooklyn NYC.
I wanted to pack in a lot of detail into a small space. I ended up using a lot of decals.
Thanks so much for taking a look!
Any feedback is welcome.