Quantum Creator VR

The content shown is just first prototype developed this summer.

The player takes the role of an alchemist chef which has to feed a giant greedy creature.
The project uses sand-box mechanics, as well as pet game elements to create an unique experience designed for VR head mounted displays that use motion controllers.

I’ve developed this project alone. In the new future I will search for collaborators on sound and programming.
This is a short trailer:

Some screens:

The game features the main “antagonist” as being a huge giant which overwhelms you.
The whole game basically takes place near this character and you role is to feed him.

A short look on my rigging system, they fast use of Morph Targets in UE4 helped me a lot to built facial expressions
in this VR prototype:

Also check other stuff that I did on my personal web-site: http://lomvlad.com/

Feel free to ask questions and if you’re interested in the project, follow me on twiter: @Vladonnne

I plan to release a demo on Steam / possibly Ocullus store somewhere next summer.

Best Regards !