Quality Game Settings Menu, a good looking UI ready for use

There are a couple of ways to do get input in other actors, I recommend you listen to events from from player controller action manager.
Get the player controller, cast to your character, retrieve action manager, and search for “Assign Action Use”


For performance reasons, I don’t recommend individual BP_ActionManager components in each of your actor you can pick up. It’s more efficient to bind events to the one inside controller.