It’s out on marketplace now! $20
Now updated with Keybinding support.
Working with unreal, I wanted to make a settings menu I could reuse in my projects.
I wanted it to be good looking, non distracting, and easy to add into games.
After lots of thinking and tweaking and twisting, I now present
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A menu with settings most users would want to tweak
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It features audio control, video options and mouse sensitivity sliders
It stores the settings on file, and applies all configurations on next game session.
Watch the video to see it in use, or even better:
Try out the demo yourself!
Download
(Click the zip file and a download button shows up on top)
Feature list:
Keybinding system (New!)
• Replace key inputs
• Detects conflicts
• Menu generates UI from data table
• Allows key combinations (Such as Left-CTRL+A + Mouse Up)
• Remapping gamepad joysticks directions and mouse movement inputs
Audio control with separate channels
• Master, Music, Voice, Effect, Ambient
Control game quality settings:
• Resolution
• Screen mode (Fullscreen, Windowed)
• Field of view
• Performance Settings
• Motion blur
• View distance of foliage
• Bloom
• Brightness
• V-Sync
• ++
Settings are saved on disk and re-applied when game starts
Includes an example level demonstrating use of settings menu
Clean and structured blueprints
And a bunch of other smaller features, try out the Demo or read the documentation for more.
*What does Quality Game Settings not include (yet): *
Navigating menu with gamepad
Virtual reality support
Mobile
Local Multiplayer (Online Only)
Text Manual: http://goo.gl/Ze4kCF
Video Tutorial: How to implement menu
Quality Game Settings 1.6 Quick Install - YouTube