QTE Xenoblade style

Hello to all. I am looking for an alternative way for the Xenoblade-style QTE, using scaling grains the texture, does anyone have any suggestions on how I can act?

Hello Miki,

would you mind giving us more info regarding your problem?

Hello. Thanks for the reply. Yes the problem is grain. the textures are in 512X512

using scaling grains the texture

you mean if you scale the texture, it shows some grain? It is not apparent from the video.

If yes, is the grain the problem you want a solution to?