I’m not clear on how you’re calling StartQTE. It’s possible it isn’t getting called, so since your Gate starts closed it’ll never progress unless StartQTE opens it. Your last gate is never open, so you will never get the 10 button press complete thing you were going for.
Also, I don’t think you want to be comparing 2 Make Timespans. The Set Timer by Event function takes care of the time for you. It looks like created a variable for each F button press. I’m not sure exactly how you’re setting up QTE, but in general they wouldn’t be set up like that I don’t think. You should be able to set up just one Integer variable to keep track of button presses (since a button press, in general, is true or false, you don’t need a float).
Here’s what I did and it works fine on 4.14 (I didn’t use gates though. And isn’t the only way to do it).
You were absolutly right with my mistakes, it’s way more efficient to use integer than float. You are right the timespan was indeed more than redundant (and wrong) etc. etc.
Glad it works. I wasn’t saying you were wrong, just that I didn’t think you needed some of that stuff for the kind of QTE you were going for.
I live in Japan, but I’m not Japanese. I’m no native, but I think maybe the Japanese you wrote there is good, except for the 「すつと効果のあります」 part. That’s a little strange to me. I don’t think すつと is a word. Maybe you wanted to say 「ずっと」? For like, “way” or “totally”?
If you want to say “it’s way more effective/efficient”? maybe 「ずっと(or はるかに)効果的/効率的です。」 Or 「ずっと効果のある方法」? I don’t know. Regardless, I’m pretty sure any Japanese person here would understand what you’re saying.