Hi,
We are trying to use QtCreator as code editor for our projects for this, using guides found here we created a series of *.pro and *.pri files. For the next stage we are looking to generate those files somehow.
Our aim is to create projects files during build process via *.cs build scripts to that end we subclassed ProjectFileGenerator class of UnrealBuildTool but we do not know how to make buildtool to aware of that class.
In short, we are trying to create *.pro files automatically with intellisense etc support within the qt creator.