Control rig setup with the default bone names and orientations for VRoid's standard. The controls names are the same as Manny's and MetaHuman's which allows for the sharing of any control boards.
The is also included a widget for quickly creating new control rigs from other imported skeletal meshes so you don't need to manually duplicate and refresh the skeleton tree to match the rig hierarchy and preview mesh.
Features:
3 bone spine FK/IK
Arms FK/IK
Legs FK/IK
Foot roll with procedurally resolved heel and tip
Bust FK or chain dynamics
Chain dynamics for auxiliary bones
Eye aim and convergence controls
Demo Video: https://www.youtube.com/watch?v=nlnaTpg4bBQ
Documentation: https://docs.google.com/document/d/1lDcMs-uAtzZXZWWSHIvXMSzgJ94mlKFsqC8haK8tA1w
Discord Support: https://discord.gg/uDtYHhC9zd
Required Plugins:
RigVM
ControlRig
PythonScriptPlugin