This is an editor utility widget to fix some of the missing features and legacy bugs Manny and MetaHuman Body and Face control rigs. It also adds some nice to have customization features opening up new animation workflows.
Features include:
Fixing missing controls that aren't properly hidden when ShowBodyControls animation channel is toggled on the body control rig
Fixing pole vector lines still being drawn when ShowBodyControls is off
Fixing Proxy Controls still being visible when ShowBodyControls is off
Augmenting Face Control Rig board to include an opaque backplate (with custom color) to improve visibility of the Face Control Rig in viewport
Changing non-animatable controls on Face Control Rig from Proxy Control to Visual Cue to avoid selection interference in viewport
Optionally change Face Control Rig control colors to match standard left, right, center chirality colors
Changing Face Control Rig shape libraries to have proper depth sorting for the translucent controls that would occassionally disappear at different viewing angles, especially with an opaque backplane
3 Backplane modes:
Single
Double
Triple
Adding visibility animation channels for both the backplate and the Face Control Rig controls as a whole
Adding a global control to the Face Control Rig board to offset the board in both follow head and world mode
Customize global control position using preset locations or custom location
Currently targeted for UE 5.4+. If support for older versions are required, please make a request on discord.
Demo Video: https://youtu.be/0E4pJJVQRNM
Documentation: https://docs.google.com/document/d/1TUKV0dXGFz7_giTsgnsmi5YGeReoPRfBRBrsRLof-nw
Discord Support: https://discord.gg/uDtYHhC9zd
Changelog
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v1.0.1 - Contrast improvements for better visibility