Hi, I’m encountering an issue with the alembic cache collisions plugin. I want my Niagara Fluids sim to collide with my alembic caches, but even enabling the required settings seems to not give the result. I have put mesh collisions on, enabled actor collider tags, enabled collisions in the Project settings. For my use case, I am trying to render out a movie sequence, where alembic animation collides with Niagara Fluids effects.
Hello, about interaction with Niagara system:
You should make sure that your Niagara system can interact with static-mesh collision, then it can interact with the collision generated with this plugin.
I saw your GeometryCacheCollision plugin and I guess it would help me, but I have some doubts, I see that it seems to be an animated simulation, but is it possible to create convex hull collisions for Static Meshes that don’t have colliders when running in the packager? The kind that can perform collision detection or physics simulation, I look forward to your reply, thank you!