A set of skeletal mesh costumes based on ancient Chinese common people, with bone rigging and cloth simulations already done. This allows you to create a variety of NPCs dressed in different costumes.
This Product is supported Metahumans male bodies:
Normal/Average
Normal/Tall
Normal/Short
Need Plugins:Rig Logic
Each Clothes uses a master material and a mask texture, which allow you to tweak its visual appearance in detail.
AnimationVideo:Chinese Ancient Costume Series01 Demo Video - YouTube
Number of Unique Meshes:17 Skeletal meshes
Vertex Count: 1400 ~ 9000
Triangles Count:2400 ~ 16000
Collision: No
LODs: No
Number of LODs: 1
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: (Yes; metahuman_base_skel)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Materials and Material Instances: 71
Number of Textures: 350
Texture Resolutions: 2048x2048,4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes