Hope someone can clarify. I’m getting exact results using either of the two, in my current situation. But maybe in other situations they differ, so I’m wondering.
I don’t think you can subtract rotation?
The delta node takes various things into account, to avoid gimbal problems.
I guess in my head I’d be splitting the struct pin and they’d be individual floats. That’s kinda what I have in my case right now. So I guess with delta you don’t have to split it off into float curves which makes it cleaner.
Ah, then, you’re not dealing with rotation, it’s just a float…
If you start to get weirdness when making calculations with rotation, it’s better to avoid splitting up the pins, and work with rotator nodes.