I do not use English well. I’m sorry.
I am working on Mesh Unwrap Painting project.
I have a blockage now.
I paint the mesh and save it as a RenderTarget Texture.
But R,G,B Channel Value is Combined.
i don`t combined Channel, just need overwrite.
I want to be overwritten with the last one drawn.
I want to do like picture on the left, not the picture on the right.
Anybody Help me.