Python Validators Registration for UnrealEditor-Cmd.exe

Hello, I was trying out different ways of Data Validation in the editor and whilst I was able to test everything out at least in the surface level and set up all blueprint, c++ and python validators, I wasn’t able to register Python validators to be run in in the commandlet validation.

In the Command Line Usage section of Data Validation Documentation it is written the following:

  • The Data Validation system only runs C++ validation rules by default.
  • Developers can extend the Data Validation system to support Blueprint and Python validation rules.

How can this be extended to run the Python Validation Rules in the cmd? The Python Validators do work and are registered when the GUI editor is running and I run the validation manually but I can not find any way to use Python validators with the commandlet validation.

Thanks for any and all answers!

Andrew