I have a Blueprint class, which has a bunch of attributes.
I also have an actor of it spawned on the map.
How can I (or can I?) get the names of the attributes it has?
I can’t seem to find a command for that.
I have a Blueprint class, which has a bunch of attributes.
I also have an actor of it spawned on the map.
How can I (or can I?) get the names of the attributes it has?
I can’t seem to find a command for that.