first time poster.
I am currently starting a project where I would like to automate a set of tasks. It means exporting meshes from one programme and porting them over to Unreal, using Python outside of Unreal to start with before setting up the scene and carrying out other tasks within Unreal.
Initially I assumed that I could use subprocess / Popen to open up the project. I believe this can only be done from an exe.
I think the best way I can start this project off is by having a templated project which I can somehow open and within it have a python script ready to run on when it opens to carry out particular steps.
But to start this off - how can I open up a .uproject in python?
And secondly would anyone have any decent further literature on this subject - namely focusing around Unreal and Python - but accessing it’s features potentially from the outside.
Any information is truly appreciated.