Are there guidelines on how to setup a python IDE with Autocomplete for UE4?
It would avoid a lot of syntax typos and such errors?
I did manage to enable developer mode in 4.21, but where the stub python file would be generated?
Are there guidelines on how to setup a python IDE with Autocomplete for UE4?
It would avoid a lot of syntax typos and such errors?
I did manage to enable developer mode in 4.21, but where the stub python file would be generated?
I did manage to generate the stub file, enabling developer mode in the project/plugin settings
The question i have now, is that it only expose the Native Types from the API to Auto completion.
I did try this in Pycharm, putting the unreal.py file in the python stubs folder under my user, like this C:\Users\myuser.PyCharmCE2018.1\system\python_stubs
Could anybody from Epic try to shed some light on this please
best to post Python questions in the Python forum. https://forums.unrealengine.com/development-discussion/python-scripting
Hi,
I managed to get some results. I have posted a short how to guide here: