Hello All,
I’m trying to export the information of StaticMeshActor from Unreal and I can export some info like material, instance, location… but I don’t know how to export/get information of material for each section in the LOD.
example:
- material elements 2 is assigned to LOD 0 + section 1
- or how to know section 0 is used Material elements 0 (Material Slot lambert1)
I can right click on the section 0 and copy with information as below:
{
MaterialIndex: 0,
EnableCollision: true,
CastShadow: true
}