Hi,
I am trying to add a BP to sequencer via python. This code adds the BP:
actor_path = f'/Game/MetaHumans/{character_name}/{bp_name}'
actor_asset = unreal.load_object(world, actor_path)
actor_binding = level_sequence_asset.add_spawnable_from_instance(actor_asset)
However, I don’t get any of the parameters for the BP available, as I would if I manually drag it into the sequencer from the content browser. Is there some other way I need to add this via script to retain that? See images below for without parameters, imported via script and with parameters imported by dragging from content browser.
Thank you,
Adnan Hussain