Hi Epic team,
I’d like to request access to the Python Editor Scripting Beta for UEFN.
- Epic account: Quadyfast
- UEFN version: Unreal Editor 6.0
- Project: Prisontycoon (prison tycoon island)
- OS: Windows 11
Use case: editor-side automation only — actor and device placement,
repetitive scene setup (duplicating cell blocks), and connecting an AI
assistant through the official UEFN MCP toolset. All gameplay logic
stays in Verse.
Current state: the Output Log shows
“LogPython: Python disabled via CVar ‘Engine.Python.IsEnabledByDefault’”
and no Python or MCP option appears in my project settings, so I can’t
enable it myself.
Thank you!