This is the latest update from PWorx Studios,
Apartment commissioned; the customer was looking for a rustic / modern solution.
Sadly with tight deadlines some errors stand out, (as the mirror), but I hope you enjoy it!
Credits:
Creator: Alex Novello.
Music: Ludovico Einaudi, Nuvole Bianche.
Game Engine: Epic, Unreal Engine 4.
Hi!
This is the first architectural visualization from PWorx Studios,
Unfortunately, the time is always tight, and I admit that the reflections of the floor seem a little wet.
Hope you like !.
Credits:
Creator: Alex Novello.
Assets: Evermotion Archinteriors 27, Scene 01, (Purchased)
Music: Ludovico Einaudi, Giorni.
Game Engine: Epic, Unreal Engine 4.
How much time did you spend making lightmap UVs? Did you optimize any geometry?
My team is working with purchased assets like these, but we are trying to make them “game-ready” so they can work on PC and mobile at high framerate. It takes so long! But anyway, your lighting and materials are excellent!
I spent one day to create the lightmap, and to optimize the objects (plants 200000 polygons, or the couch etc), but in practice nothing really tiring.
Highly recommended for animations.
As regards the mobile would not be so convinced, requires a little more time for optimization definitely.
This is the latest update from PWorx Studios,
Apartment commissioned; the customer was looking for a rustic / modern solution.
Sadly with tight deadlines some errors stand out, (as the mirror), but I hope you enjoy it!
Credits:
Creator: Alex Novello.
Music: Ludovico Einaudi, Nuvole Bianche.
Game Engine: Epic, Unreal Engine 4.