PWAS V2 – Procedural Weapon Animation System
I’ve released PWAS V2 on Fab, a Blueprint-based procedural weapon animation system for Unreal Engine.
It includes procedural recoil, weapon sway, aiming, attachments, first- and third-person support, and multiplayer examples.
Built to help developers create responsive weapon systems without starting from scratch.
I’d love to hear your feedback and suggestions for future updates.