PVS-Studio check of Unreal Engine 4

I do not know if it already was sent to you, but i have found interesting article about using the static analyzer on Unreal Engine 4.

You may look at it in English here:

Original in Russian is here:

We did see it - and bugs are already being fixed and filed based on it :smiley: Thanks for pointing it out though!

Cheers,
Nick

I’ve recently ran the code through PVS and I’ve found new issues in 4.11 - are you still using PVS to keep track of the quality of the code?

Hey ALloyd-

To answer your question, PVS is still ran on occasion. If you came across an issue with the code, please create a new post with the problem and any information you have. If you have multiple issues, please create a new post for each to help track each one separately.