Does anyone know what’s happening here? After migrating from 5.4 to 5.5, setting the Global Illumination below High causes the lighting to completely break down. I tested this in the 5.4 version and the output log reads the same as in 5.5:
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@1] File [Scalability]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:0]]
LogConsoleManager: Warning: Setting the console variable 'r.SkyLight.RealTimeReflectionCapture' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByConsole'. Value remains '1'
Here’s a side-by-side of Global Illumination in 5.5 set to Medium or lower in the first picture, and then set to High or higher in the second.