I have a variable in a project that I can set to true/false, setting it to false will disable the end game conditions, yesterday this was working just fine when pushing verse changes, as of today without any edits to my code setting this var to false when it was true, then pushing verse changes will result in nothing being changed in the game, only until I push ALL changes my verse edits will be pushed to my game.
Here is an offical bug report on the matter, I would have done one but the forms don’t let me and give me errors. CRITICAL - Verse hot reload broken 27.00