Pushing a Project to Xbox 1 on UE4.18.0

Hello,

I’m having trouble getting a project onto the Xbox one. I have the Xbox in development mode but I can’t seem to find any kind of documentation on how to either make a build to move it to the system or run the project on a remote machine from Visual Studios (with Update 3). Using this document I was able to get a better understanding but I am unable to see a remote machine option in Visual Studios. Any help or documentation is greatly appreciated.

Thank you in advance,
Cody

You Need a license for Building games on the xbox one. Without that you can’t package a Xbox one build.

To register with Sony: PlayStation® Official Site: Consoles, Games, Accessories & More

To register with Microsoft: http://www.xbox.com/en-us/Developers/id

Thank you Beregron! I also found that I need to apply on the Unreal website as well and have started to do that as well.