hello everyone, i have created two blueprints. in one simple actor cube and in second pawn blueprint that has button and a rod. when button press then rod scale increment and push the cube actor. the problem it that the rod is increment in size but it not push the cube, it pass through the cube. if i set simulate collision and block all option true then it hit cube and turn up and rotate little bit, but not push the cube.
You have to also move the cube.