Push hotfix 4.21.2 - Keep getting stuck in infinite loop - merged PR #5350

I’m having an issue where I keep getting stuck in an infinite loop. It happens randomly (uninitialized variable), but it seems to happen a lot to me.

I even created a PR for this: https://github.com/EpicGames/UnrealEngine/pull/5360 , only to realize another one was already merged:

https://github.com/EpicGames/UnrealEngine/pull/5350

As said, currently it’s happening a lot to me, and it’s really hard to work on a game when the editor keep getting stuck and I need to forcefully close it.

Are there any plans or even a release date for a 4.21.2 hotfix (or 4.22, although less likely)?

p.s.
the PR says it’s for packaed games. I’m not entirely sure what it means, but it’s happening for me while editing, and keep getting stuck in an infinite loop doesn’t make editing easy.

We’re tracking this as UE-67425 and it has been marked as fixed for 4.21.2.

The 4.21.2 hotfix is currently targeted for mid-January.

Cheers

Stephen Ellis - Awesome, that’s good to know! :slight_smile:
Is there anywhere I can see that btw? future planned hotfix, their release date, and issues that are planned to be on them?

p.s.
I can’t seem to find the issue you said in the issues page: Unreal Engine Issues and Bug Tracker (UE-67425) - am I missing something?

It’s still not fixed. Cheers.

Pull request #5350 was added to the engine in UE 4.21.2.

If you are still experiencing an issue with FRecastNavMeshGenerator::RcNavMeshOrigin on UE 4.21.2 or later, then please submit a new bug report at this link.

Thanks