Push Character With Moving Object

Hi all

I have a moving object and it’s not pushing my player with expected force (in fact, it doesn’t seem to be pushing it with any force).

Video here: PushNotWorking - YouTube

Is there a way to fix this so that the object pushes the player when it collides with it? I was hoping that the push force would be automatic and determined by factors such as the object’s speed and size/weight etc.

If any clarification on this question is needed, please let me know.

Thank you in advance for any help.

Cheers
Matt

How are you moving things? Collision settings? Movement components? This is the default behaviour:

Image from Gyazo

Hey Everynone, it’s probably easiest I share the project with you: https://drive.google.com/file/d/1askc_gTRr4J_QOSryTxqCOZK70IP9Emc/view?usp=sharing

To easily see what I’m testing, go into Maps > and open ‘041_prog’. That level quickly shows the fast moving block and how it’s not pushing the player at all.

Thanks for the help on this one.

Cheers Matt

Hey Everynone, just wondering if you’ve had a chance to look at the file and see what I’m doing wrong?

I look forward to hearing from you.

Cheers Matt

Hi again

I solved the issue that I was trying to solve by changing the shape (I used spheres that had more size than a thinner block).

Cheers
Matt