Push and Pull force

It’s a function you create yourself, it’s in the first picture:

Rather than manually place multiple nodes, you can do it once and wrap it all in a function. Once you’ve made one, it can be then placed in the graph many times. More on functions:

https://docs.unrealengine.com/en-US/…ons/index.html

This is a multiplication node, in this case it’s *vector * float *- search for that.