Hey Guys,
I am hoping someone here will be able to help. What I want to achieve is a simple push and pull object for a 3d side scrolling project. I have been trying a lot of things and nothing seems to get me the results I’m looking for. I’m not sure if I am doing it right or what any more lol. What I want to achieve is the player moves over to a object press an interaction button, then either pull or push the object based on the direction they are moving. I would like the push pull object to be effected by gravity so it can be pushed off ledges ect.
I have tried using the physics system, but i get really wired results and unless the object is far away from the player then the two collision object start fighting with each other.
I have tried using the attached to actor node but the issues with that is when I release the object it is effected by gravity and I cant seem to fake gravity
I did read on the forums that the guys making planet alpha use a character class for the push pull object, which I am trying at the moment but not sure how to control both character at once! ARGH lol please help if you can!
Thanks