We are using UE4.24 now.
I noticed that 4.27 has been optimized on CharacterMovementComponent。It add the optimization of UsePackedMovementRPCs。I can think of the purpose of doing this is to prevent OldMove and NewMove from disorder。
但是我发现整个逻辑改动很多,不知道其中是否还有别的考虑
We want to migrate this part of functions to the version we are using,but I found that the whole logic has changed a lot.
I don’t know if there are other considerations。Can anyone explain it? Preformatted textThanks a lot