Currently I’m preparing one of my assets to submitted in Market Place. It will submitted to Unreal Marketplace within 24 hour:o, currently I’m working on the custom pool table collision, and later need send to few of my friend to test it out or bug catching if any.
Placing the assets inside one of my Environment in Unreal Engine 4
or you can visit the my artstation page for the assets at https://www.artstation.com/artwork/l6Gxa to view it on 3D (The texture get compress for marmoset viewer)
Here the little Technical Details:
Physically-Based Rendering: Yes Texture Size : 1: 2048, 1: 1024 (RMA packed) Collision: Custom Colision for Pool table, auto generate for neon pool ball Vertex Count: Pool Table-7028 Cuestick-303 Neonball with glass-254 LODs: Pool table and Cuestick -Lod-0,1,2 each 50 percent reduce, Neonball- Lod-0,1 50 percent reduce Number of Meshes: 18 Number of Materials and Material Instances: 5 Number of Textures: 2 set of Albedo, Normal, RMA, Normal Engine Compatibility: 4.12 Intended Platform: PC, Xbox one, Playstation 4 Important\Additional Notes: One level to demo how the lighti should to be place
Thanks for waching and have a nice day!