Hi, I’ve an animated metahuman in the scene. And a simple blueprint to run the animation when I click on play. I’ve not used any C++ within the project, and I’ve VR setup as well. This error either appears on every play, or after a couple of times. I’m not sure how I can go about fixing this.
I initially assumed that it’s linked with the animation sequence in my Level Sequence, but on disconnecting it, the project still crashes.
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformMisc.cpp] [Line: 746] Pure virtual function being called
VCRUNTIME140
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