pure casts removed in 5.1?


Serms the option to convert casts to pure was removed in 5.1, leaving projects migrated from 5.0 with a bunch of un-convertable cast nodes?

Nothing about this in the 5.1 release notes either.

I see it:

I wonder if it’s a bit like not being able to add a for loop node, which has been with us since 5.0.

The solution that is to just try it in another blueprint and copy and paste the node. Not ideal…

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Huh. Well that’s…extremely irritating

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Did it work? Once it’s done, you don’t have to do it again…

Yep, that did the trick - thanks :slight_smile:

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