Is there somewhere an example of how to do it? Maybe someone from the forum act in this way?
I mean a simple Hello World example with UE4 without using the editor. Just VS13.
Initializing engine, loading mesh/image, rendering it and exit.
I know that source code and documentation is available, but it’s hard to catch in the beginning of what, where, when and with what works
I would appreciate for any info about it.