So, I bought the Low Entry LE Json plugin off the unreal marketplace and its a great plugin, very useful, the only issue is each time we close the editor and reopen it we have to re-add any nodes in the LowEntryJsonEditor folder to the blueprints they were in. We are of course saving the blueprints and they work fine until it comes to closing the project and opening it up again another day.
We get the following error messages:
LogLinker: Warning: While loading
‘…/…/…/…/…/…/…/Users/Rory/Documents/Unreal
Projects/SourceTree/DOE_002/Content/Networking/Blueprints/Utilities/BP_HttpService.uasset’
failed to load
‘/Script/LowEntryJsonEditor’: Can’t
find file. LogLinker: Warning: While
loading
‘…/…/…/…/…/…/…/Users/Rory/Documents/Unreal
Projects/SourceTree/DOE_002/Content/Networking/Blueprints/Utilities/BP_HttpService.uasset’
failed to load
‘/Script/LowEntryJsonEditor’: Can’t
find file.
We have tried adding both LowEntryJson and LowEntryJsonEditor to the public and private dependencies (not both at the same time) but it had no effect.