Correct me if I’m wrong, but it looks like Fab won’t have any means to verify customers or purchases at launch?
I was planning to publish my Unity asset on Fab, but without a way to verify purchases, we won’t be able to integrate with our licensing backend. That would be a blocker.
Please consider adding a way to verify purchases. Anything that allows validating order/invoice numbers via a web API would work. For reference, here is Unity’s API: Unity - Asset Store Publisher API
Regardless of the engine or software the purchase(s) are intended for, a method to authenticate verified purchases of our products is a necessity.
Sure, sales reports are great for accounting - that helps very little combating piracy when it comes to support, or the time consumption required to collect and verify information from customers.
My studio already runs automated purchase validation services for Unity publishers. We hope to add Fab, but it doesn’t seem like an invoice verification API is a priority.
Hey, thanks for letting us know! So, at launch, we’ll only be able to manually verify via a publisher backend UI? That’s better than nothing, but it still won’t work for us, as we need an automated way to verify purchases. Hopefully, the public API won’t be too much farther down.
I’m curious if there’s any movement on this as having even a basic API that we can do automated calls against would be extremely useful, and shouldn’t be difficult to build.
@Koderz there has not been any movement on this yet. We still want to build out an API, but right now we are focused on addressing the various usability features and improvements as listed on the roadmap. Once we feel we are in a good place with those we will look at the API again.