Hello everyone!
I’m pushing the limits of RealityCapture and exploring advanced photogrammetry techniques to capture all sides and combine them into a single fully closed mesh, adjusting texture, mesh, rendering EXR from Unreal Engine 5 and compositing in Adobe After Effects.
Reconstructed in RealityCapture from 897 images.
Raw mesh from RC available on Sketchfab:
Watch the full presentation here:
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Hi there @andersonrohr,
Hope you’re well and having a great week so far! ![:slight_smile: :slight_smile:](https://d1ap1mz92jnks1.cloudfront.net/images/emoji/twitter/slight_smile.png?v=12)
Now this is how you glamorize a product. Brilliant use of lighting, color, and (of course) camera work. I’m no sneakerhead, but even I have to admit this looks so cool. Brilliantly done and thanks for sharing! ![:smiley: :smiley:](https://d1ap1mz92jnks1.cloudfront.net/images/emoji/twitter/smiley.png?v=12)
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Hey there,
Hope you’re well too.
Thank you so much!! I’m glad you liked my work!
Path Tracer in UE5 is amazing, it looks like I’m rendering in Cinema 4D using Octane render.
Extra points to UE hahah ![:smiley: :smiley:](https://d1ap1mz92jnks1.cloudfront.net/images/emoji/twitter/smiley.png?v=12)
Thanks again and have a great week!
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