I’m trying to set up a mechanic in my game where the player can use Left Mouse Button to pull an object towards them upon holding Left Mouse Button. I’m using a cone mesh that if an actor enters and they have the tag vacuumable they can be effected by the mechanic. The reason for the cone is because I want it to be a Cone Trace (which doesn’t exist) and using Sphere Traces just doesn’t work for me, so until Epic adds a Cone Trace that’s not changing. I tried following this tutorial to the best I could for the pulling of the objects but I think I messed something up. This has to work with AI as well since I want to be able to also pull AI towards the player with this and have them try to struggle to escape from the player.
Here is my code: