Realistic 3d model of Helicopter OH-1 JGSDF
This is NOT RIPPED model from any game. Watch video
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate models
Video preview and Sketchfab preview are available (password: 0000)
File formats:
3ds Max 2024
Unity 2022.3.62f3
FBX
Poly count:
168.351 polys
319.904 tris
173.989 verts
Statistics:
49 meshes
6 materials
33 textures
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows (See Additional files)
Textures resolution:
4096 x 4096 px
Textures list (*.PNG):
Base Color
Metallic
Roughness
Diffuse
Specular
Glossiness
Normal
Ambient Occlusion
Animations count: 40
Animation name : Frames
Demo : 0-250
Blades_Bend_Down : 260-310
Blades_Bend_Up : 320-370
Main_Rotor_Rotation : 380-480
Tail_Rotor_Rotation : 580-680
Search_Light : 680-730
Gear_Right : 780-880
Gear_Left : 890-990
Wheel_Right_Spinning : 1000-1050
Wheel_Left_Spinning : 1050-1100
Gear_Tail : 1100-1200
Tail_Gear_Turn_Left : 1210-1260
Tail_Gear_Turn_Right : 1270-1320
Wheel_Tail_Spinning : 1330-1380
Door_1_Open : 1380-1480
Door_2_Open : 1490-1580
Camera_Rotate_Right : 1590-1640
Camera_Rotate_Left : 1650-1700
Camera_Rotate_Up : 1715-1765
Cyclic_1_Pull : 1770-1820
Cyclic_1_Push : 1830-1880
Cyclic_1_Right : 1890-1940
Cyclic_1_Left : 1950-2000
Collective_1_Up : 2010-2060
Pedal_1_Left : 2065-2100
Pedal_1_Right : 2110-2150
Collective_2_Up : 2160-2210
Pedal_2_Left : 2220-2270
Pedal_2_Right : 2290-2340
Pilot_1_Head_Right : 2370-2420
Pilot_1_Head_Left : 2430-2480
Pilot_1_Head_Down : 2490-2540
Pilot_1-Head_Up : 2550-2600
Pilot_2_Head_Left : 2610-2660
Pilot_2_Head_Right : 2670-2720
Pilot_2_Head_Down : 2730-2780
Pilot_2_Head_Up : 2790-2840
Navi_Lighs_On : 2850-2860
Search_Light_On : 2860-2870
Beacon_On : 2870-2885
More information:
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters
The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
All parts are fully UV unwraped. No multi-materials or color fills
All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
3ds Max 2021 for modeling
RizomUV for unwrapping
Photoshop and Substance Painter for texturing
Marmoset Toolbag for rendering
Similar models:
Tags:
oh-1 oh1 military helicopter rotary aircraft japan japanese utility attack jgsdf ground self defense scout observation war strike combat pilot cockpit interior simulator animation animated rig rigged pbr 3dsmax maya cinema4d blender unity unreal fbx obj
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