Hello everyone!
I am having trouble uploading my mod to the steam workshop. The mod is tested locally and on a dedicated server and works just fine.
After cooking it, I get a “132456789.mod” file and a “123456789” folder plus a folder containing my cooked assets.
The big problem is that the upload button does not get enabled!
I have tried to upload the mod manually using steamcmd with limited success.
Turns out that I can not modify the modfiles manually to change the appid to the actual value without invlidating the files (**** checksums).
I have been working this for 3 days now and can not get it to work.
So far i have:
-
downloaded the Ark DEV Kit using the Epic Games Launcher
-
accepted the workshop agreement
-
created my mod and tested it
-
cooked the mod as game mod
-
not been able to upload it using the dev kit
-
moved my assets into the 123456789 folder
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checked that the 123456789.mod file and the 123456789 folder with all the rest (assets + mod.info + modmeta.info) are located in the C:\Upload\Content fodler
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started steamcmd, logged in
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executed the workshop_buiild_item command with the following vdf file:
“workshopitem”
{
“appid” “346110”
“contentfolder” “C:\Upload\Content”
“previewfile” “C:\Upload\preview.png”
“visibility” “1”
“title” “MYTITLE”
“description” “MYDESCRIPTION”
“changenote” “Initial Upload”
} -
wondered about the fact that the command does not change the 123456789 to the actual appid
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copied the content of the ark dev kit git into the installation wiothout yielding anything
-
eathen a lot of candy to calm the nerves
I would be very happy if someone could help me get my mod into steam. It is ready for the rest of the world
regards,
elunder