I am having trouble uploading my mod to the steam workshop. The mod is tested locally and on a dedicated server and works just fine.
After cooking it, I get a “132456789.mod” file and a “123456789” folder plus a folder containing my cooked assets.
The big problem is that the upload button does not get enabled!
I have tried to upload the mod manually using steamcmd with limited success.
Turns out that I can not modify the modfiles manually to change the appid to the actual value without invlidating the files (**** checksums).
I have been working this for 3 days now and can not get it to work.
So far i have:
downloaded the Ark DEV Kit using the Epic Games Launcher
accepted the workshop agreement
created my mod and tested it
cooked the mod as game mod
not been able to upload it using the dev kit
moved my assets into the 123456789 folder
checked that the 123456789.mod file and the 123456789 folder with all the rest (assets + mod.info + modmeta.info) are located in the C:\Upload\Content fodler
started steamcmd, logged in
executed the workshop_buiild_item command with the following vdf file:
“changenote” “Initial Upload”
wondered about the fact that the command does not change the 123456789 to the actual appid
copied the content of the ark dev kit git into the installation wiothout yielding anything
eathen a lot of candy to calm the nerves
I would be very happy if someone could help me get my mod into steam. It is ready for the rest of the world