PTZ (Panasonic) + freed + livelink + NDI: How about...?

First, if this message is wrong area, please moving right place.

I have a Panasonic AW-UE100 camera, Unreal Engine 4.26, Disrupt’s Freed plugin (and Livelink) and camera control works with video: Panasonic Tracking Plugin for Unreal Installation Video - YouTube

In addition, I have made the NDI video work with this: NDI Video Receiver in Unreal Engine - YouTube

The question is: How can I make them work together?

I have spent hours looking for good instructions for a beginner to be advised. I have not found. I understand that the upcoming NDI image must somehow be combined with the Livelink / Panasonic camera. But how?

In fact, this is what I’m looking for: DisruptAR Panasonic PTZ Plugin V2.0 for Epic Games Unreal Engine UE4.26. - YouTube
But how to do it? The removals of the green background are successful and with NDI I get a picture of it just fine, but I can’t combine it with that background.

Something I’m missing (knowledge, jeah) but are there any essential blocks missing? I’m happy to use the free options during this trial phase.

I would be extremely grateful if I could get tips on how to move forward.

I’ve been wondering the same thing, I thought you’d do all the compositing within Unreal itself. What I actually think he’s doing in that final video is taking an NDI out feed from Unreal and then doing the chroma key and compositing in something like Vmix. I might be wrong, I’m still experimenting and won’t be in my studio for a couple of weeks but I’ll get back to you if I get an answer.

Just an update on this, I’ve been using vMix as a compositor. So I output the camera in Unreal as an NDI signal then take that into vMix and composite the two by layering a keyed output of the camera onto the UE feed. The one bit I’m struggling with at the moment is the zoom and focal length data is coming through but is not affecting the camera in UE.

Hello, I don’t know if you allready fixed your issue. But here is what I am doing. You connect the Panasonic via LiveLink and FreeD in your Unreal Project. Than you have to add a camera to your and add the “LiveLink-Controller” to the Camera. Then select the right LiveLink Input. Virtual Cam and Panasonic should now do the same. Know you can either composite everything in UE via “composure” or you send the Camera Feed and the UE feed to your VMix and composite it here. I prefer doing it in Unreal via Composure.

1 Like